Problem Definition

The client wants to revitalize the park due to dying trees. This includes, but is not limited to, Footpaths, location of entries, and monuments. For this to happen, the Committee needs to have a concept of how the layout of the park would look. Based on existing concept art, proper visualization has to be done by the student. Additionally, the Volkspark committee wants to use the visualization as a pitch to potential investors, so that more funding will be available.

To achieve the desired product, certain points have to be closely monitored, in order to avoid any roadblocks:

- What workflow can be used to achieve the best possible performance?

- What can be done to get the most detail out of a photogrammetry model?

- How can detailed foliage be achieved?

- How can the future park architecture reflect the original from 150 years ago?

- What additional assets can complement the virtual environment?

Aktuelle Beiträge

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This week marked the finishing of creating the monuments in Meshroom. Every statue has a model of about 50k polygons. Cleanup still has to be done, to fix unwanted geometry and texture issues. With th

Over the course of last week, there has work been done on the monuments of the Volkspark. Most of the statues have been recreated through photogrammetry. Meshroom created most of the statues in 3D, wh

In what way can I create an immersive experience for visualizing the Volkspark to get investors interested? Sub-Questions: In what way can performance be saved while trying to be as immersive as possi